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3. List of registers ordered by address
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Symbols Used:
& = Register used by DMA channel only.
% = Register used by DMA channel usually, processors sometimes.
+ = Address register pair. Low word uses DB1-DB15, High word DB0-DB4.
~ = Address not writable by the coprocessor unless COPCON bit 1 is set true
h = new for HiRes chip set.
p = new for IAA chip set.
A = Agnus/Alice chip set.
D = Denise/Lisa chip set.
P = Paula chip.
W = Write.
R = Read.
ER= Early read. This is a DMA transfer to RAM, from either the disk or from
the blitter. Ram timing requires data to be on the bus earlier than
microprocessor read cycles. These transfers are therefore initiated by
Agnus timing, rather than a read address on the register address bus
(RGA).
S = Strobe (Write address with no register bits).
PTL,PTH = 20 bit pointer that addresses DMA data. Must be reloaded by a
processor before use (Vertical blank for bit plane and sprite pointers.
and prior to starting the blitter for blitter pointers). (old chips -
18 bits).
LCL,LCH = 20 bit location (starting address) of DMAdata. Used to
automatically restart pointers. such as the Coprocessor program counter
(during vertical blank), and the audio sample counter (whenever the
audio lentgh count is finished), (Old chips - 18 bits).
MOD = 15 bit Modulo. A number that is automatically added to the memory
address at the end of each line to generate the address for the
beginning of the next line. This allows the blitter (or the display
window) to operate on (or display) a window of data that is smaller
than the actual picture in memory. (memory map) Uses 15 bits, plus
sign extended.
NAME ADDR R/W CHIP(s) FUNCTION
---------------------------------------------------------------------------
BLTDDAT & ~000 ER A Blitter dest. early read (dummy address)
DMACONR ~002 R A P Dma control (and blitter status) read
VPOSR ~004 R A Read vert most sig. bits (and frame flop
VHPOSR ~006 R A Read vert and horiz position of beam
DSKDATR & ~008 ER P Disk data early read (dummy address)
JOY0DAT ~00A R D Joystick-mouse 0 data (vert,horiz)
JOT1DAT ~00C R D Joystick-mouse 1 data (vert,horiz)
CLXDAT ~00E R D Collision data reg. (read and clear)
ADKCONR ~010 R P Audio,disk control register read
POT0DAT ~012 R P Pot counter pair 0 data (vert,horiz)
POT1DAT ~014 R P Pot counter pair 1 data (vert,horiz)
POTINP ~016 R P Pot pin data read
SERDATR ~018 R P Serial port data and status read
DSKBYTR ~01A R P Disk data byte and status read
INTENAR ~01C R P Interrupt enable bits read
INTREQR ~01E R P Interrupt request bits read
DSKPTH + ~020 W A Disk pointer (high 5 bits)
DSKPTL + ~022 W A Disk pointer (low 15 bits)
DSKLEN ~024 W P Disk lentgh
DSKDAT & ~026 W P Disk DMA data write
REFPTR & ~028 W A Refresh pointer
VPOSW ~02A W A Write vert most sig. bits(and frame flop)
VHPOSW ~02C W A D Write vert and horiz pos of beam
COPCON ~-2E W A Coprocessor control reg (CDANG)
SERDAT ~030 W P Serial port data and stop bits write
SERPER ~032 W P Serial port period and control
POTGO ~034 W P Pot count start,pot pin drive enable data
JOYTEST ~036 W D Write to all 4 joystick-mouse counters at
once
STREQU & ~038 S D Strobe for horiz sync with VB and EQU
STRVBL & ~03A S D Strobe for horiz sync with VB (vert blank)
STRHOR & ~03C S D P Strobe for horiz sync
STRLONG & ~03E S D Strobe for identification of long horiz
line
BLTCON0 ~040 W A Blitter control reg 0
BLTCON1 ~042 W A Blitter control reg 1
BLTAFWM ~044 W A Blitter first word mask for source A
BLTALWM ~046 W A Blitter last word mask for source A
BLTCPTH + ~048 W A Blitter pointer to source C (high 5 bits)
BLTCPTL + ~04A W A Blitter pointer to source C (low 15 bits)
BLTBPTH + ~04C W A Blitter pointer to source B (high 5 bits)
BLTBPTL + ~04E W A Blitter pointer to source B (low 15 bits)
BLTAPTH + ~050 W A Blitter pointer to source A (high 5 bits)
BLTAPTL + ~052 W A Blitter pointer to source A (low 15 bits)
BPTDPTH + ~054 W A Blitter pointer to destn D (high 5 bits)
BLTDPTL + ~056 W A Blitter pointer to destn D (low 15 bits)
BLTSIZE ~058 W A Blitter start and size (win/width,height)
BLTCON0L h ~05A W A Blitter control 0 lower 8 bits (minterms)
BLTSIZV h ~05C W A Blitter V size (for 15 bit vert size)
BLTSIZH h ~05E W A Blitter H size & start (for 11 bit H size)
BLTCMOD ~060 W A Blitter modulo for source C
BLTBMOD ~062 W A Blitter modulo for source B
BLTAMOD ~064 W A Blitter modulo for source A
BLTDMOD ~066 W A Blitter modulo for destn D
~068
~06a
~06c
~06e
BLTCDAT & ~070 W A Blitter source C data reg
BLTBDAT & ~072 W A Blitter source B data reg
BLTADAT & ~074 W A Blitter source A data reg
~076
SPRHDAT &h 078 W A Ext logic UHRES sprite pointer and data
identifier
(BPLHDAT) ~07A ???? ?????
LISAID h ~07C R D Chip revision level for Denise/Lisa
DSKSYNC ~07E W P Disk sync pattern reg for disk read
COP1LCH + 080 W A Coprocessor first location reg
(high 5 bits)
COP1LCL + 082 W A Coprocessor first location reg
(low 15 bits)
COP2LCH + 084 W A Coprocessor second reg
(high 5 bits)
COP2LCL + 086 W A Coprocessor second reg
(low 15 bits)
COPJMP1 088 S A Coprocessor restart at first location
COPJMP2 08A S A Coprocessor restart at second location
COPINS 08C W A Coprocessor inst fetch identify
DIWSTRT 08E W A D Display window start
(upper left vert-hor pos)
DIWSTOP 090 W A D Display window stop
(lower right vert-hor pos)
DDFSTRT 092 W A Display bit plane data fetch start.hor pos
DDFSTOP 094 W A Display bit plane data fetch stop.hor pos
DMACON 096 W A P DMA control write (clear or set)
CLXCON 098 W D Collision control
INTENA 09A W P Interrupt enable bits (clear or set bits)
INTREQ 09C W P Interrupt request bits (clear or set bits)
ADKCON 09E W P Audio,disk,UART,control
AUD0LCH + 0A0 W A Audio channel 0 location (high 5 bits)
AUD0LCL + 0A2 W A Audio channel 0 location (low 15 bits)
AUD0LEN 0A4 W P Audio channel 0 lentgh
AUD0PER 0A6 W P Audio channel 0 period
AUD0VOL 0A8 W P Audio channel 0 volume
AUD0DAT & 0AA W P Audio channel 0 data
0AC
0AE
AUD1LCH + 0B0 W A Audio channel 1 location (high 5 bits)
AUD1LCL + 0B2 W A Audio channel 1 location (low 15 bits)
AUD1LEN 0B4 W P Audio channel 1 lentgh
AUD1PER 0B6 W P Audio channel 1 period
AUD1VOL 0B8 W P Audio channel 1 volume
AUD1DAT & 0BA W P Audio channel 1 data
0BC
0BE
AUD2LCH + 0C0 W A Audio channel 2 location (high 5 bits)
AUD2LCL + 0C2 W A Audio channel 2 location (low 15 bits)
AUD2LEN 0C4 W P Audio channel 2 lentgh
AUD2PER 0C6 W P Audio channel 2 period
AUD2VOL 0C8 W P Audio channel 2 volume
AUD2DAT & 0CA W P Audio channel 2 data
0CC
0CE
AUD3LCH + 0D0 W A Audio channel 3 location (high 5 bits)
AUD3LCL + 0D2 W A Audio channel 3 location (low 15 bits)
AUD3LEN 0D4 W P Audio channel 3 lentgh
AUD3PER 0D6 W P Audio channel 3 period
AUD3VOL 0D8 W P Audio channel 3 volume
AUD3DAT & 0DA W P Audio channel 3 data
0DC
0DE
BPL1PTH + 0E0 W A Bit plane pointer 1 (high 5 bits)
BPL1PTL + 0E2 W A Bit plane pointer 1 (low 15 bits)
BPL2PTH + 0E4 W A Bit plane pointer 2 (high 5 bits)
BPL2PTL + 0E6 W A Bit plane pointer 2 (low 15 bits)
BPL3PTH + 0E8 W A Bit plane pointer 3 (high 5 bits)
BPL3PTL + 0EA W A Bit plane pointer 3 (low 15 bits)
BPL4PTH + 0EC W A Bit plane pointer 4 (high 5 bits)
BPL4PTL + 0EE W A Bit plane pointer 4 (low 15 bits)
BPL5PTH + 0F0 W A Bit plane pointer 5 (high 5 bits)
BPL5PTL + 0F2 W A Bit plane pointer 5 (low 15 bits)
BPL6PTH + 0F4 W A Bit plane pointer 6 (high 5 bits)
BPL6PTL + 0F6 W A Bit plane pointer 6 (low 15 bits)
BPL7PTH + 0F8 W A Bit plane pointer 7 (high 5 bits)
BPL7PTL + 0FA W A Bit plane pointer 7 (low 15 bits)
BPL8PTH + 0FC W A Bit plane pointer 8 (high 5 bits)
BPL8PTL + 0FE W A Bit plane pointer 8 (low 15 bits)
BPLCON0 100 W A D Bit plane control reg (misc control bits)
BPLCON1 102 W D Bit plane control reg (scroll val PF1,PF2)
BPLCON2 104 W D Bit plane control reg (priority control)
BPLCON3 106 W D Bit plane control reg (enhanced features)
BPL1MOD 108 W A Bit plane modulo (odd planes,or active-
fetch lines if bitplane scan-doubling is
enabled
BPL2MOD 10A W A Bit plane modulo (even planes or inactive-
fetch lines if bitplane scan-doubling is
enabled
BPLCON4 p 10C W D Bit plane control reg (bitplane and sprite
masks)
CLXCON2 p 10e W D Extended collision control reg
BPL1DAT & 110 W D Bit plane 1 data (parallel to serial con-
vert)
BPL2DAT & 112 W D Bit plane 2 data (parallel to serial con-
vert)
BPL3DAT & 114 W D Bit plane 3 data (parallel to serial con-
vert)
BPL4DAT & 116 W D Bit plane 4 data (parallel to serial con-
vert)
BPL5DAT & 118 W D Bit plane 5 data (parallel to serial con-
vert)
BPL6DAT & 11a W D Bit plane 6 data (parallel to serial con-
vert)
BPL7DAT &p 11c W D Bit plane 7 data (parallel to serial con-
vert)
BPL8DAT &p 11e W D Bit plane 8 data (parallel to serial con-
vert)
SPR0PTH + 120 W A Sprite 0 pointer (high 5 bits)
SPR0PTL + 122 W A Sprite 0 pointer (low 15 bits)
SPR1PTH + 124 W A Sprite 1 pointer (high 5 bits)
SPR1PTL + 126 W A Sprite 1 pointer (low 15 bits)
SPR2PTH + 128 W A Sprite 2 pointer (high 5 bits)
SPR2PTL + 12A W A Sprite 2 pointer (low 15 bits)
SPR3PTH + 12C W A Sprite 3 pointer (high 5 bits)
SPR3PTL + 12E W A Sprite 3 pointer (low 15 bits)
SPR4PTH + 130 W A Sprite 4 pointer (high 5 bits)
SPR4PTL + 132 W A Sprite 4 pointer (low 15 bits)
SPR5PTH + 134 W A Sprite 5 pointer (high 5 bits)
SPR5PTL + 136 W A Sprite 5 pointer (low 15 bits)
SPR6PTH + 138 W A Sprite 6 pointer (high 5 bits)
SPR6PTL + 13A W A Sprite 6 pointer (low 15 bits)
SPR7PTH + 13C W A Sprite 7 pointer (high 5 bits)
SPR7PTL + 13E W A Sprite 7 pointer (low 15 bits)
SPR0POS % 140 W A D Sprite 0 vert-horiz start pos data
SPR0CTL % 142 W A D Sprite 0 position and control data
SPR0DATA % 144 W D Sprite 0 image data register A
SPR0DATB % 146 W D Sprite 0 image data register B
SPR1POS % 148 W A D Sprite 1 vert-horiz start pos data
SPR1CTL % 14A W A D Sprite 1 position and control data
SPR1DATA % 14C W D Sprite 1 image data register A
SPR1DATB % 14E W D Sprite 1 image data register B
SPR2POS % 150 W A D Sprite 2 vert-horiz start pos data
SPR2CTL % 152 W A D Sprite 2 position and control data
SPR2DATA % 154 W D Sprite 2 image data register A
SPR2DATB % 156 W D Sprite 2 image data register B
SPR3POS % 158 W A D Sprite 3 vert-horiz start pos data
SPR3CTL % 15A W A D Sprite 3 position and control data
SPR3DATA % 15C W D Sprite 3 image data register A
SPR3DATB % 15E W D Sprite 3 image data register B
SPR4POS % 160 W A D Sprite 4 vert-horiz start pos data
SPR4CTL % 162 W A D Sprite 4 position and control data
SPR4DATA % 164 W D Sprite 4 image data register A
SPR4DATB % 166 W D Sprite 4 image data register B
SPR5POS % 168 W A D Sprite 5 vert-horiz start pos data
SPR5CTL % 16A W A D Sprite 5 position and control data
SPR5DATA % 16C W D Sprite 5 image data register A
SPR5DATB % 16E W D Sprite 5 image data register B
SPR6POS % 170 W A D Sprite 6 vert-horiz start pos data
SPR6CTL % 172 W A D Sprite 6 position and control data
SPR6DATA % 174 W D Sprite 6 image data register A
SPR6DATB % 176 W D Sprite 6 image data register B
SPR7POS % 178 W A D Sprite 7 vert-horiz start pos data
SPR7CTL % 17A W A D Sprite 7 position and control data
SPR7DATA % 17C W D Sprite 7 image data register A
SPR7DATB % 17E W D Sprite 7 image data register B
COLOR00 180 W D Color table 00
COLOR01 182 W D Color table 01
COLOR02 184 W D Color table 02
COLOR03 186 W D Color table 03
COLOR04 188 W D Color table 04
COLOR05 18A W D Color table 05
COLOR06 18C W D Color table 06
COLOR07 18E W D Color table 07
COLOR08 190 W D Color table 08
COLOR09 192 W D Color table 09
COLOR10 194 W D Color table 10
COLOR11 196 W D Color table 11
COLOR12 198 W D Color table 12
COLOR13 19A W D Color table 13
COLOR14 19C W D Color table 14
COLOR15 19E W D Color table 15
COLOR16 1A0 W D Color table 16
COLOR17 1A2 W D Color table 17
COLOR18 1A4 W D Color table 18
COLOR19 1A6 W D Color table 19
COLOR20 1A8 W D Color table 20
COLOR21 1AA W D Color table 21
COLOR22 1AC W D Color table 22
COLOR23 1AE W D Color table 23
COLOR24 1B0 W D Color table 24
COLOR25 1B2 W D Color table 25
COLOR26 1B4 W D Color table 26
COLOR27 1B6 W D Color table 27
COLOR28 1B8 W D Color table 28
COLOR29 1BA W D Color table 29
COLOR30 1BC W D Color table 30
COLOR31 1BE W D Color table 31
HTOTAL h 1C0 W A Highest number count in horiz line
(VARBEAMEN = 1)
HSSTOP h 1C2 W A Horiz line pos for HSYNC stop
HBSTRT h 1C4 W A D Horiz line pos for HBLANK start
HBSTOP h 1C6 W A D Horiz line pos for HBLANK stop
VTOTAL h 1C8 W A Highest numbered vertical line
(VARBEAMEN = 1)
VSSTOP h 1CA W A Vert line for VBLANK start
VBSTRT h 1CC W A Vert line for VBLANK start
VBSTOP h 1CE W A Vert line for VBLANK stop
SPRHSTRT h 1D0 W A UHRES sprite vertical start
SPRHSTOP h 1D2 W A UHRES sprite vertical stop
BPLHSTRT h 1D4 W A UHRES bit plane vertical stop
BPLHSTOP h 1D6 W A UHRES bit plane vertical stop
HHPOSW h 1D8 W A DUAL mode hires H beam counter write
HHPOSR h 1DA R A DUAL mode hires H beam counter read
BEAMCON0 h 1DC W A Beam counter control register
(SHRES,UHRES,PAL)
HSSTRT h 1DE W A Horizontal sync start (VARHSY)
VSSTRT h 1E0 W A Vertical sync start (VARVSY)
HCENTER h 1E2 W A Horizontal pos for vsync on interlace
DIWHIGH h 1E4 W A D Display window upper bits for start/stop
BPLHMOD h 1E6 W A UHRES bit plane modulo
SPRHPTH +h 1E8 W A UHRES sprite pointer (high 5 bits)
SPRHPTL +h 1EA W A UHRES sprite pointer (low 15 bits)
BPLHPTH +h 1EC W A VRam (UHRES) bitplane pointer (hi 5 bits)
BPLHPTL +h 1EE W A VRam (UHRES) bitplane pointer (lo 15 bits)
RESERVED 1F0 - 1FA
FMODE p 1FC W A D Fetch mode register
NO-OP(NULL) 1FE Can also indicate last 2 or 3 refresh
cycles or the restart of the COPPER after
lockup.