Contents | < Browse | Browse >
NAME   rev ADDR type chip Description
---------------------------------------------------------------------------
BPLCON3 p 106  W       D        Bit plane control reg. (enhanced features)

 +------+------------+--------------------------------------------------------+
 | BIT# | BPLCON3    | DESCRIPTION                                            |
 +------+------------+--------------------------------------------------------+
 |      |            |                                                        |
 | 15   | BANK2=0    | BANKx = Selects one of eight color banks, x=0-2.       |
 | 14   | BANK1=0    |                                                        |
 | 13   | BANK0=0    |                                                        |
 | 12   | PF2OF2=0   | Determine bit plane color table offset when playfield 2|
 |      |            | has priority in dual playfield mode:                   |
 |      |            +-----------+-------------------------------+------------+
 |      |            | PF20F     | AFFECTED BITPLANE             | OFFSET     |
 |      |            +---+---+---+-------------------------------+------------+
 |      |            | 2 | 1 | 0 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | (decimal)  |
 |      |            +---+---+---+-------------------------------+------------+
 |      |            | 0 | 0 | 0 | - | - | - | - | - | - | - | - | none       |
 |      |            | 0 | 0 | 1 | - | - | - | - | - | - | 1 | - | 2          |
 |      |            | 0 | 1 | 0 | - | - | - | - | - | 1 | - | - | 4          |
 |      |            | 0 | 1 | 1 | - | - | - | - | - | 1 | - | - | 8 (default)|
 |      |            | 1 | 0 | 0 | - | - | - | 1 | - | - | - | - | 16         |
        |            | 1 | 0 | 1 | - | - | 1 | - | - | - | - | - | 32         |
 |      |            | 1 | 1 | 0 | - | 1 | - | - | - | - | - | - | 64         |
 |      |            | 1 | 1 | 1 | 1 | - | - | - | - | - | - | - | 128        |
 |      |            +---+---+---+---+---+---+---+---+---+---+---+------------+
 |      |            |                                                        |
 | 11   | PF2OF1=1   |                                                        |
 | 10   | PF2OF0=1   |                                                        |
 | 09   | LOCT=0     | Dictates that subsequent color palette values will be  |
 |      |            | written to a second 12- bit color palette, constituting|
 |      |            | the RGB low minus order bits. Writes to the normal hi  |
 |      |            | monus order color palette automattically copied to the |
 |      |            | low order for backwards compatibility.                 |
 | 08   | X          |  don`t care- but drive to 0 for upward compatibility!  |
 | 07   | SPRES1=0   | Determine resolution of all 8 sprites (x=0,1):         |
 |      |                                                                     |
 |      |      +-------+--------+---------------------------------------------+
 |      |      |SPRES1 | SPRES0 | SPRITE RESOLUTION                           |
 |      |      +-------+--------+---------------------------------------------+
 |      |      |0      | 0      | ECS defaults (LORES,HIRES=140ns,SHRES=70ns) |
 |      |      |0      | 1      | LORES (140ns)                               |
 |      |      |1      | 0      | HIRES (70ns)                                |
 |      |      |1      | 1      | SHRES (35ns)                                |
 |      |      +-------+--------+---------------------------------------------+
 |      |                                                                     |
 | 06   | SPRES0=0   |                                                        |
 | 05   | BRDRBLNK=0 | "Border area" is blanked instead of color (0).         |
 |      |            | Disabled when ECSENA low.                              |
 | 04   | BRDNTRAN=0 | "Border area" is non minus transparant (ZD pin is low  |
 |      |            | when border is displayed). Disabled when ECSENA low.   |
 | 03   | X          | don`t care- but drive to 0 for upward compatibility!   |
 | 02   | ZDCLKEN=0  | ZD pin outputs a 14MHz clock whose falling edge        |
 |      |            | coincides with hires (7MHz) video data. this bit when  |
 |      |            | set disables all other ZD functions.                   |
 |      |            | Disabled when ESCENA low.                              |
 | 01   | BRDSPRT=0  | Enables sprites outside the display window.            |
 |      |            | disabled when ESCENA low.                              |
 | 00   | EXTBLKEN=0 | Causes BLANK output to be programmable instead of      |
 |      |            | reflecting internal fixed decodes.                     |
 |      |            | Disabled when ESCENA low.                              |
 +------+------------+--------------------------------------------------------+